indiegame.fan
RedSpaceOps header art

RedSpaceOps

Experience the thrill of live space operations by controlling various Research, Experimental, and Demonstration (RED) spacecraft to accomplish real world tasking. The first mission is SpaceCowboy ADR (Active Debris Remediation). Clean up dangerous debris to earn ADR bucks and refuel to stay alive.

Steam Page
Publisher
Release
April 13, 2023
3 years and 112 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed RedSpaceOps?Developer scaleThe operating scale of the game's developer.
Search Google: Who published RedSpaceOps?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is RedSpaceOps self-published or published by Floyd Kerr?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is RedSpaceOps and Floyd Kerr funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for RedSpaceOps and Floyd Kerr and Cayden Park?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of RedSpaceOps?Release statusWhether and how the game has been released.

Media

5 items

About the Game

RedSpace Ops is a 3D adventure learning game designed to teach players the fundamentals of space operations. In this immersive experience, players join teams to execute realistic space missions, controlling various spacecraft capabilities, communicating via specialized signal sets, and utilizing advanced terrestrial technologies. RedSpace Ops enables players to “Chair-Fly” space missions, helping them grasp the complexities of the local space environment.

Set within the local cis-lunar arena, the game will soon feature a timeline extending back to 1877, allowing players to explore the space domain and understand the intricacies of Research, Experimentation, and Demonstration (RED) Space capabilities. Players will interact with RedSpace controllers, who employ a variety of sensors to detect and track small objects in the vast darkness of space. These controllers will identify objects without breaching warning zones, report on their behavior, and, when necessary, execute dynamic space control measures to mitigate threats to the domain.

Players will engage with RedSpace Ops at three levels of play:

- Tactical Level: Players directly control their spacecraft and its sensors, following precise C2 instructions to avoid threats and gather data on the space environment. This is a “driver’s” perspective, exemplified by the Space Cowboy ADR module, which serves as a minimum viable product.

- Operational Level: Players manage their assigned spacecraft constellation, allocating resources, and overseeing logistics, including the launch of alert and spare spacecraft. This level focuses on operational movement and asset management, emphasizing team collaboration.

- Strategic Level: Players plan their research, funding, and time investments, developing new mission areas to prepare for future challenges. They will track R&D progress and make strategic decisions based on intelligence gathered from missions.

The first RedSpace Ops module, Space Cowboy, challenges players to capture and remove space debris, reducing operational risks and preserving the orbital environment. The goal is to collect and either dispose of or repurpose debris to earn the funding needed for tanker refueling. Future versions of Space Cowboy will explore advanced techniques like sorting and powderizing debris for 3D printing in orbit.

ChairFly represents the operational level of RedSpace Ops. In this module, players take tactical control of a space asset while simultaneously acting as the mission commander for a space campaign. This allows players to “ROCdrill” the execution of a fiscal year campaign or OP ORDER timeline, helping to identify capability gaps and inform acquisition requirements for decades to come.

The strategic component is captured by Ascendant Space Strategic Sim (AS3). AS3 is a real-time strategy game where players guide their nation’s efforts to develop the solar system and become the ultimate superpower. Players manage personnel, research, production, and operations in a simulation modeled on current events and the geopolitical competition among Russia, China, and the United States. AS3 offers valuable insights into the future possibilities of a thriving space economy and highlights the consequences for nations that neglect space domain development and protection.

The vision of RedSpace Ops is to provide an immersive educational experience that teaches players the foundational concepts of space maneuver warfare. The ultimate goal is to foster an understanding of the speeds, distances, power requirements, and lethality of the local space environment and the manmade systems within it. As players progress, they will gain a deeper appreciation of the complex systems and technologies necessary for successful space missions. Upon completing this gaming series, a new generation of warfighters will be inspired and motivated to pursue careers in the Space Force or the commercial space industry.

Future Space & Building Games Features:

- Explore the cis-lunar environment and experience the unique environmental effects of local space.
- Upgrade your sensors to enhance space situational awareness and communication speed.
- Compete against other teams to test and hone your space skills.