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Red Sector

A sci-fi roguelike about a lone pilot on a forbidden mission through his galaxy. Piece together his story as you scavenge to build your loadout in this procedurally generated space shoot'em-up.

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Developer
Publisher
Release
September 30, 2020
5 years and 306 days ago
Steam Reviews
2 user reviews2 reviews100.0%

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Search Google: Who developed Red Sector?Developer scaleThe operating scale of the game's developer.
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Search Google: Who controls the creative direction and IP for Red Sector and Narzioth?Creative controlWho appears to retain creative control of the game.
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About the Game

Red Sector blends the roguelike elements of randomness, difficulty, and perma-death with twitch-shooter combat to give you a fast-paced, difficult, and highly replayable experience.

Please read the Early Access information above for details on the current state of the game, and how it's going to improve over time.

Roguelike meets Shoot 'Em-Up

Every flight is unique and challenging.

Random Ganeration

The map, items, enemies, and other gameplay elements of each flight are randomized. You never know what to expect when you start a new flight.

Choose Your Ship

Select from 3 ships to start with, all with different starting items. These will just get you going, as you scavenge for items in each Sector.

Build Your Loadout

Use whatever you find (or don’t) to build the best loadout you can with what you’ve got.
Various Hull and Weapon stats lend plenty of opportunity to tweak your ship build to your playstyle, according to what you find.

Defeat the Kuora

Countless alien machines and pilots stand in the way of your goal - the RED Sector.
Bosses (and Mini-Bosses later on) will test your skill and your ability to build your loadout.
You are on a mission, for reasons you’ll have to discover on your own. There’s more to these aliens than meets the eye…

Features:
- Fast paced shoot'em up combat
- Mild class building and item modification
- Stylized digital aesthetic
- Balanced Difficulty: Shield Energy drops keep you alive, but you can only heal HP a limited number of times per sector
- Randomly generated maps, items, enemies, and more
- Unforgiving boss fights
- Developed by 2 people, so we can stay true to our vision
- Hand-made soundtrack
- Rich with lore that's presented in many different ways