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Reckless Drive header art

Reckless Drive

A physics-based game where you drive on a cold snowy moutain.

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Reckless Drive?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Reckless Drive?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Reckless Drive self-published or published by Rafachine Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Reckless Drive and Rafachine Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Reckless Drive and Rafachine Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Reckless Drive?Release statusWhether and how the game has been released.

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About the Game

Ride and climb snow-covered mountain in this physics-based driving experience with realistic tire physics and minimalist visuals.

Current Features:

  • Tire Physics – Tire behaviour based on real vehicle dynamics, adapted to gameplay fun. (Still in development)

  • Simple Obstacles – Ease into the mechanics with early, approachable challenges.

  • Minimalist Aesthetic – A clean, atmospheric world

  • Dynamic Day-Night Cycle – Ride through bright days and pitch-black nights.

  • Breakage Mechanics – Drive carefully—or your suspension won't last.

Planned Features:

  • A Challenging Climb – A tough climb only for the persistent to finish.

  • Refined Artwork – New and remade artwork for enhanced ambience.

Possible Features (Maybe):

  • Sandbox Mode – Build custom worlds and vehicles for unique experiences.

  • Vehicle Variety – Experience a variety of vehicles... maybe even tanks?

  • Resource Management - Keep an eye out for fuel and battery levels.

Solo-Developed

A mechanical engineer and now hobbyist game developer trying to make, hopefully, something fun for people to play.