
Receiver
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Developer
Publisher
Release
April 29, 2013
13 years and 97 days ago
Steam Reviews
Mostly Positive4,195 reviews79.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 12, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 12, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 12, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 12, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Watch the videos to learn more about our design experiments in this game!
Watch the videos to learn more about our design experiments in this game!
Key Features
- Detailed simulations of a Colt 1911 pistol, S&W Model 10 "Victory" revolver, and Glock 17 with full-auto mod
- Taser robots and machine gun turrets with physically-based damage models
- Ballistic modeling of ricochets and bullet drop
- 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event
- Become literate in how guns actually operate