indiegame.fan
RebreatheR header art

RebreatheR

Underwater, you're alone. Or almost alone. You're a diver doing routine work: cleaning the seabed, collecting waste, fixing pipes. But deep down there's always something wrong. Explore, repair, survive — and try not to lose your mind.

Steam Page
Developer
Publisher
Release
March 30, 2026
125 days ago
Steam Reviews
Mixed18 reviews66.7%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is RebreatheR and mc_try funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

16 items

About the Game

Descend into the depths of underwater horror and industrial routine.

RebreatheR is a story-driven horror game. You're a deep-sea diver working on the ocean floor. Explore a small open world beneath the waves. Collect industrial debris, repair pipes, follow your instruments, and conserve oxygen.

You’re no superhero — your suit is practically antique, oxygen is limited, and you can’t run from the unknown for long. Plan every step and take your time. Anything could be waiting for you in the deep.

Once the pipes are finally found — the real trial begins.

Sneak through abandoned labs, monstrous structures, and dark caves inhabited by unknown forms of life.

Mysticism, hallucinations, glitches in perception — you're no longer sure reality even exists.

Features:

  • Two gameplay phases: free exploration and claustrophobic story-driven segments.

  • Interaction with underwater flora and fauna — from neutral creatures to aggressive, anomalous predators.

  • Subtle horror approach — no jumpscares at every corner, with a focus on atmosphere, unease, and slowly building dread.

  • Stamina, oxygen, and total darkness — limited resources create constant tension, and every decision could be deadly.