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</reality>

When a withdrawn virtual reality nerd has the opportunity to beta test a neural device that feels more “real” than reality itself, everything she assumed about the nature of existence is thrown into question.

Steam Page
Release
April 18, 2017
9 years and 108 days ago
Steam Reviews
Positive42 reviews88.1%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is </reality> and Fancy Fish Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for </reality> and Fancy Fish Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 16, 2026Release statusWhether and how the game has been released.

Media

13 items

About the Game

Supernovas blaze in the night sky, but the gaming world is abuzz over a new virtual reality console. Jacob Lessard, developer of the Penta device, promises a neural experience more “real” than reality itself. But what does it truly mean for something to be real?

When Lilya arrives at InterMense to beta test the Penta, she expects to spend the weekend battling her social anxiety in exchange for the opportunity to enter the Vitalia simulation. But when Ben, another tester, refuses to leave the world of Vitalia, endangering his life, Lilya sees that she has become involved in something much more eye-opening than she realized. As Lilya, Ben, and Jacob’s fates intertwine, they must make some of the hardest decisions of their lives, and confront their own perceptions of the nature of existence.

In this interactive novel, your choices will shape Lilya and Jacob’s beliefs about what is real, or if reality even exists.

Features


  • A Thought-Provoking Narrative - with several mind-bending twists and two perspective characters, the story is both philosophically ambitious and deeply personal.
  • Choices That Matter - a heavily branching story line makes the game re-playable. Your decisions have major consequences - ranging from shifting a character’s attitude, to placing them on a different story branch, to re-directing the outcome of the entire game.
  • Expressive Character Art and Visuals - 14 characters (with various poses and expressions), 13 background scenes, 13 CGs/special illustrations, 12 ending panels.
  • Character and Relationship-Building - rich character development, affected by your choices, and with opportunities for both romantic and non-romantic relationship-building.
  • Original Music and Sound Design - by the talented composer Chase Bethea.

Characters