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Real Time Chess Roguelike

Chess, but instead of taking turns each piece has an individual cooldown. Additional pieces and upgrades can be bought after each battle in the campaign.

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Search Google: Who developed Real Time Chess Roguelike?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Real Time Chess Roguelike self-published or published by RedRickGames?Publisher statusHow the game's publishing relationship is classified.
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About the Game

Control an army of familiar chess pieces in a single player campaign. There are no turns, instead each piece goes on cooldown after moving. Win by capturing the enemy king.

In between battles there is a shop that sells more pieces to strengthen or replace your army.

Various upgrades such as increased movement, additional directions, shields, cooldown, economy etc. allows for customization of your army.