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RE/SUB

Slide on panels and never cross the same path twice. Transition from 2D puzzles to a 3D cube. 100+ levels across 8 worlds with tons of mechanics to master.

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Search Google: Who developed RE/SUB?Developer scaleThe operating scale of the game's developer.
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About the Game



Slide across panels and find the path to the goal. Every tile you cross becomes a wall you can't pass again. Once you start sliding, you won't stop until you hit something, so plan every move. What begins on flat grids evolves into puzzles on the surface of 3D cubes, and eventually inside them.

In a dystopian future, artificial intelligence has seized control and humans work for machines. Each puzzle you solve feeds data points the AI uses to profile and predict human behavior. Piece together how the system sees you, from the inside.

/scan Worlds

Explore 100+ levels across 8 worlds, each introducing a new mechanic that builds on the last.

/train Mechanics

  • Tiles that trap you, tiles that stop you, tiles that free you
  • Teleporters, keys, and resets that reshape the board
  • Rotate 3D cubes to uncover new faces and hidden paths
  • Mirror puzzles where two players move in sync

/set Preferences

  • Nonlinear progression: choose which worlds to tackle
  • One-hand controls, designed for quick sessions
  • Minimalist futuristic aesthetic with atmospheric sound