
Rangedrifter
Journey along haunted, procedural paths toward the dormant center of a handmade world. Fight your way through atmospheric, varied regions and become the first to cross the Barrier, one turn at a time.
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16 itemsAbout the Game
"Beyond the great plains and mountains, deep inside the forbidden lands, lies a dormant kingdom, untouched in centuries. Those who enter the vast ranges of its terrible curse, will forever drift along its unknowable, shifting paths. Running from horrible creatures, hiding in crumbling ruins, watching for lights on the mountain during starry nights. A long, solemn journey nears its end as you row the small boat across the clear lake, towards the barrier."
Introduction
Journey along haunted, procedural paths toward the dormant center of a handmade world. Fight your way through atmospheric, varied regions and become the first to cross the Barrier, one turn at a time.

Features
Turn-Based Heart Beat: This is a tense, turn-based experience where one rash step can invite disaster. Survey each situation, and carefully think about your next step. When you die, the game is over.
A New Adventure: Each run starts at one of over 1300 locations in the world from where you have to make your way along a winding, unpredictable path that leads you through forests, ruins, and dungeons.
The Forbidden Land: Explore dark forests, sunken temples, sandy plains and spider-infested crypts in a world created entirely by hand using the engine's built-in editor.
Ebbs and Flows: Resources are vital to your survival. Venture into zombie-filled villages, flooded sewers and haunting temple-ruins for precious gear, supplies and food to survive.
Fight To Survive: Wild animals and evil monsters would like you as their next meal. To overcome the dangers of this world in turn-based combat, you have to weigh all options and tools at your disposal.
A Moody Place: Get transported into the game's world by its soundscapes and unique graphics, brought to life by the game's custom 3D engine.

Early Access
With your support I am able to deliver an update with new content, features and improvements every Friday. I also create Videos to explain the changes, Streams for more in-depth discussions, Shorts to reach more players and a daily progress log on the game's website. You can find all the links in the sidebar.
Community
Share your thoughts and ideas using any of the socials in the sidebar to help shape the game. A good number of features in the game were suggested by members of the community!
Content Road Map
New mechanics and smaller features are not listed below but will be introduced throughout the timeline.
(Jul 2026) Coast Region: Map Expansion, Monsters, Locations, Dungeons, Encounters, Items
(Sep 2026) Mountain Region: Map Expansion, Monsters, Locations, Dungeons, Encounters, Items
(Dec 2026) Fourth Region: Map Expansion, Monsters, Locations, Dungeons, Encounters, Items
(Feb 2027) Endgame Region: Resolves the game's story
(2027+) After Early Access: More Regions and Platform Ports
Current Content
Forest and Coastal region, each divided into 10+ sub-regions
1300+ Start locations in the over- and underworld
100.000+ Different paths through the world
15+ Deadly beasts and monsters
90+ Loot-filled interiors and dungeons
15+ Essential weapons & gear
10+ Vital food and aid Items
100+ Discoverable secrets, puzzles and traps
15+ Game-altering charms
Immersive Weather and Day & Night Effects
"That narrow, broken path through the trees there. Snakes all the way deep into the kingdom." The old man looks at you. "Rubble and curses are all that's left there. Some other went there long ago. Looked just like you. Best you find something else." He grows silent, his eyes fixed beyond the trees.