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Ramshackle

Ramshackle is a multiplayer sandbox game where you design a combat vehicle, or "Vessel", out of destructible parts and armor, and put it to the test against other player-driven and AI Vessels. Share designs with other players on your server or license it out to the AI and encounter it in battle!

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Ramshackle and Mountainous Development funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Ramshackle and Mountainous Development?Creative controlWho appears to retain creative control of the game.
Updated: Jul 16, 2026Release statusWhether and how the game has been released.

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About the Game

Ramshackle is a twist on the vehicular build-and-combat genre. Instead of piecing together blocks, you construct vehicles (referred to as "vessels" in-game) with point-placed struts and armor plates as the core structure. Functional modules like wheels, tracks, and weapons integrate into this framework, but they only work when powered by engines, transmission lines, and ammunition. Combat then plays out with simulated ballistics: angled armor can deflect rounds, while a well-placed shot into an ammo rack can tear a vehicle apart from the inside.

Features

  • Designer

    - Construct your vessel's structure using an advanced vertex-based armor editor.

    - Plan your vessel around internal modules. Get five car engines and put them together!

  

  • Single-player, Multiplayer

    - Battle on a variety of terrains across different "Tech" levels, representing eras of military vehicle development.

    - Engage designs made by other players, operated by those players, or AI opponents.

  • Unique Roles

    - A vessel's tradeoffs between armor, firepower, mobility, and utility will determine its success in battle. Designs range from heavily-armored brawlers to paper-thin scouts, and everything in between.