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RAM: Random Access Mayhem

The roguelike where you play as the enemies. Take control of your foes, turn them against each other in fast-paced combat, and leap to a new host before your current body breaks down.

Steam Page
Developer
Release
September 15, 2025
320 days ago
Steam Reviews
Overwhelmingly Positive655 reviews97.9%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The separate publisher has a broad catalog or developer network in the local database.
Search Google: Is RAM: Random Access Mayhem self-published or published by Xylem Studios and Hawthorn Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is RAM: Random Access Mayhem and Xylem Studios and Hawthorn Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for RAM: Random Access Mayhem and Xylem Studios?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game

THE ROGUELIKE WITH NO PLAYER CHARACTER

RAM is a top-down roguelike shooter with a defining twist: you don’t have a body. You play as a rogue AI, jumping between enemy robots to survive. Turn your enemies into your weapons and fight your way through a post-apocalyptic world run by quirky robots.

BODY-SWAPPING COMBAT

Every enemy is a potential host. Switch control at a moment’s notice between unique enemy types, each with a distinct moveset and playstyle, and their own arsenal of upgrades to unlock.

         
          


APOCALYPSE COMES TO THE POST-APOCALYPSE

Digital pets. Student projects. Sentient memes. Within a year, they were all that remained of intelligent life. After ten, it was just the strong ones. And in 2120… one of them made you. How much longer until there’s nothing left at all?
Traverse the ruins of the human world across multiple procedurally-generated levels, and contend with the eccentric mechanical societies that have risen to inhabit them.

              

STYLE IS LEGAL TENDER

RAM expands the style systems seen in games like Devil May Cry and Ultrakill by making style points in-run currency. Master combat techniques and execute trickshots to earn a diverse array of upgrades that modify how each host robot functions, then pit your accumulated strength against dangerous bosses with their own unique swap-related mechanics.