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Radical Striker header art

Radical Striker

A 2D fighting action game based on fighting game combat. In addition to the elements of athletic action stages where you climb slopes, steps, and walls, it is also possible to cancel consecutive attacks that are common in fighting games, and the game progresses in a wide range of situations.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Radical Striker?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Radical Striker self-published or published by ArchOfPhantom?Publisher statusHow the game's publishing relationship is classified.
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About the Game

We are creating a 2D fighting action game by adding stage action elements to the 2D fighting game.
Production is an indie team with one person.
In the game, we are developing 2D fighting battles in one-to-many and multi-to-many so that you can play them on low-spec PCs.

Multiple heroes can be selected, and other fighting styles will be added as the characters level and stats rise.
You can continuously attack like a 2D fighting game.
Since it is basically assumed to be one-to-many, you can avoid it by warping when you are attacked as a evasion in case of being attacked by pinching.



----- World view / Story -----
Not yet published.