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Quest at the Crossroads

Quest at the Crossroads is a walking simulator that transports the player to a merchant village, located at the crossroads of ancient trading routes. As a mysterious newcomer you are given a list of items to find, in order to get them, you must explore the village and look into all the alleys.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Quest at the Crossroads?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Quest at the Crossroads?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Quest at the Crossroads self-published or published by Simon King and Ritual Interactive?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Quest at the Crossroads and Simon King and Ritual Interactive funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Quest at the Crossroads and Animus?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Quest at the Crossroads?Release statusWhether and how the game has been released.

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About the Game

Quest at the Crossroads is a walking simulator that transports the player to a merchant village, located at the crossroads of ancient trading routes. As a mysterious newcomer you are given a list of items to find, in order to get them, you must explore the village and look into all the alleys.

Exploration and Discovery

As a mysterious visitor, you are given a list of items to find - these can be rare goods, everyday trinkets or quirky souvenirs hiding untold stories. To get them, you need to delve into the world of the village, wander the cobbled streets, visit markets and peer into hidden alleys.

Travel without Haste

Quest at the Crossroads doesn't focus on time pressure or competition - instead it encourages slow exploration, careful observation and enjoying the atmosphere. It's an ideal proposition for those who value immersion, non-linear storytelling and exploring the world at their own pace.