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Quanect

The game has two realities, and in order to pass the level, you must move between them. Reality is not identical, objects and their position in different variations of the same room is different. You have to find a way out using these differences.

Steam Page
Release
April 13, 2018
8 years and 112 days ago
Steam Reviews
Mostly Positive59 reviews72.9%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Quanect and Sergey Chernenko funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

Gameplay.

There are two realities in the game. You must pass the level, moving between them. Reality is not identical, objects and their position in different variations of the same room are different. You must find a way out using these differences.

Device.

To easily navigate through reality, you will have a special device. It will repeat all your movements in another reality and will show you on the surface of the mirror. With the help of it you move between realities.

What awaits you.

The game has portals, pressure plates, buttons, moving platforms that will improve your gameplay.

  • Portals serve to work between realities. They are located in different places in the premises. And through them you can see where there is another portal in another reality.
  • You can find boxes. They activate different mechanisms. Boxes can move between realities.
  • The buttons also interact with different mechanisms. In some cases, you need to get to them.
  • Parkour in two realities, too, will not let you be bored.