indiegame.fan
Qabara The Artist header art

Qabara The Artist

An RPG adventure about the world's most anxious 9-year-old painter.

Steam Page
Developer
Publisher
Release
September 6, 2022
3 years and 331 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Qabara The Artist?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Qabara The Artist?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Qabara The Artist self-published or published by KONOL Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Qabara The Artist and KONOL Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Qabara The Artist and Yoss III?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Qabara The Artist?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Qabara is a very anxious young artist who has decided she must paint her masterpiece before she turns 10 years old. She’s lived her whole life in a tiny desert town, but she’s determined to observe her surroundings closely and collect enough inspiration for her magnum opus, all before her mom makes dinner.

Qabara the Artist is a film-length, combat-free adventure RPG. You explore the surreal town of Al Chura as Qabara, searching for inspiration by examining the environment and talking to people, all to reach the next artistic plateau. Growing as an artist helps Qabara notice new things about the world around her. To encourage exploration, the game is open-ended, with multiple ways to collect inspiration, including quests with multiple solutions.

The game is all made by one person (more or less). I do the writing, the sprites and animation, the music, and yes, even this store page. I am not the world's greatest painter, but I remember being 9 and FEELING LIKE the world's greatest painter, so I just wanted to share some of that joy with you. All of the art is based on things I drew as a kid.