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Puzz/LR

Every puzzle you solve restores a lost memory. Rebuild the seven memory-rooms of the Archive's first Archivist in a voice-narrated story campaign — then race your rival ghost through timed trials and Grand Prix championships. Free to play, in VR or on your desktop.

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Developer
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Release
July 8, 2021
5 years and 26 days ago
Steam Reviews
Positive11 reviews81.8%

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Media

6 items

About the Game

The Archive of Lost Memories

In the Archive, memories are kept as rooms you can walk through. You are its newest Archivist — and the Archive is coming apart.

Your work is strange and simple: every puzzle you assemble restores a memory the corruption has shattered. Complete the room, and a life comes back into focus.

Book I: The First Archivist

Seven chapters. Seven memory-rooms belonging to Elara Voss, the woman who founded the Archive — from a childhood forest, to a buried temple with her name carved a thousand years too early, to a door standing open among the stars.

The Curator narrates your work, and he is not telling you everything. Chapter by chapter he admits what he knows: the corruption eating the Archive isn't decay. It's a transmission. Something on the far side of the door Elara opened is calling through — and it seems to know your name.

Elara's own recovered logs tell you what the Curator won't.

  • Seven themed memory-rooms — druid hall, tavern, crystal sanctum, buried temple, drowned observatory, mountain lodge, and an observation station at the edge of the stars

  • Voiced narration that responds to your progress, not just your arrival

  • Collectible audio logs in Elara's voice, replayable any time

  • The Archivist's Primer — in-world clue pages that teach the game as they tell the story

Three ways to chase a clock

Timed Mode — Solve against a depleting survival clock. Every correct placement buys back seconds; hesitation spends them.

Solo VS — Race head-to-head against a rival ghost. No lobby, no queue, no waiting — your opponent is already on the board.

Grand Prix — A championship event: multi-lap timed rival races, scored across the full run.

Six power-ups, two per stage

Each stage deals you a different pair, so "fast" means something new in every room:

  • X-Ray — see through to the piece underneath

  • Clue Reveal — surface your next placement

  • Slow Motion and Freeze Time — buy back the clock

  • Auto-Snap — place clean under pressure

  • Gravity Shift — change how the board behaves

Reach out and build it

Full OpenXR support with one-to-one hand tracking — pieces follow your controller exactly, with tremor stabilization so an unsteady hand never costs you a placement. Rain sweeps the forest, fog rolls through the village, embers drift across the desert.

Prefer a screen? Every mode plays with mouse, keyboard, or gamepad, and the difficulty adapts to how you're actually doing.

Free to play