
Purgatory Fell
Purgatory Fell is a psychological thriller set in 1955. Explore the declining mind of a man who cannot sleep. A progression of nightmares reveals hints about who you were, and what you are becoming.
Developer
Publisher
Release
March 30, 2018
8 years and 126 days ago
Steam Reviews
Mostly Positive14 reviews78.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
9 itemsAbout the Game
It is December, 1955. Your daughter has gone missing. Recurrent nightmares have been haunting your sleep, forcing a steady descent into madness. Your dreams bring about a variety of introspective, phobia-induced situations to wrestle with. And, something appears to be calling for you.. Downward...
This is the first chapter (Prelude) .. in a planned episodic story-driven adventure game in which you gradually uncover the mystery of your daughter's disappearance, and the nature of your soul. My goal here has been to invent an artistic style and feel that I have been wanting to experience myself in VR, and also to set the stage for a larger series. (This Prelude may or may not be "Canon" in the official chapters to follow.)
Purgatory Fell uses a Standing-Room, trigger-based locomotion, giving you full control over your changing inertia. This increases the control you have over your movement, which also tends to alleviate potential motion sickness. In this game we have the usual object grab/throw mechanics, and climbing/falling, but also we explore new technologies in effort to evolve the VR artform:
►► Fluid physics that you can push around with your hands, and displaces around your body as you move through it.
►► Volumetric Lighting & Fog rendering (realistic smoke with real volume and density)
Don't forget to check your system requirements - this game requires a VR-ready system.
Support/Contact: PurgatoryFell@gmail.com
Feel free to get in touch with me! I'd love to hear from you! ;)
- Shade -