
Pulsewave
Rhythm-reactive track flyer. Fly neon highways carved from the music — grab orbs and dodge hazards locked to every beat, kick and drop. Climb global leaderboards, take the Daily Challenge, or load your OWN songs and ride tracks built from them. Pure neon, pure rhythm.
Does this feel indie?
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Media
5 itemsAbout the Game
The music builds the level.
SIGNAL RUSH is a rhythm-reactive track flyer. Every track is carved straight from a song — fly the beat, ride the drop, survive the chorus.
The beat IS the track
Beats become orbs to grab. Kicks and drops become hazards to dodge. The whole neon world pulses, flares and shifts in time with what you hear. Lock into the rhythm and
the run flows — break it and you feel it.
A world per song
Every level is its own neon universe: different track shapes, flight styles, walls and chorus effects, tuned to its track. No two songs play the same.
Build your run
Stack modifiers — faster ship, tighter gaps, more hazards, sudden death — each one raising your score multiplier. Push your loadout as far as your reflexes allow.
Climb the leaderboards
Global Steam leaderboards for every song, plus a lifetime Total Points board — your Steam name and avatar, ranked against the world.
Daily Challenge
One song, one fixed loadout, the same for every player that day. Post your score and build a daily streak.
Your music, your tracks
Drop in your own songs (MP3/OGG/WAV) and the game analyzes them on the spot — detecting beats, kicks and energy — to build a brand-new playable track from your music.
Pure neon. Pure speed. Pure rhythm.