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Puck's Pixelizer

An all in one tool that helps you pixelate and see real time changes on your models.

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Developer
Publisher
Release
April 20, 2026
103 days ago
Steam Reviews
Positive37 reviews100.0%

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Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Puck's Pixelizer and Puck funded?FundingThe known source of funding behind the game.
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Updated: Jul 10, 2026Release statusWhether and how the game has been released.

Media

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About the Game

Model used in trailer made by Piotr Pisiak

An all in one tool that helps you pixelate and see real time changes on your models.

Features

  • Works seamlessly with both high-poly and low-poly models

  • Supports textures up to 2K resolution

  • Includes 131 ready-to-use color palettes

  • Instantly pixelates imported textures

  • Adjustable palette influence and color intensity

  • Built-in dithering options

  • Fine-tune brightness, exposure, blur, saturation, contrast, and color tint

  • Custom theme support for a personalized workflow

    Skull Model By soidev

Limitations

  • This software is focused exclusively on shading and applying a unique pixelated style to existing textures.

  • It does not include tools for drawing textures or creating 3D models.

  • Optimized for textures up to 512×512 resolution.

  • 1K and 2K textures are supported but may result in reduced performance depending on your hardware.

Theme Support

Themes can be found in the Data/StreamingAssets/Themes folder.
To change the active theme, edit the activetheme.txt file and enter the name of one of the available theme files.

You can also create and use your own custom themes.
If you’d like your theme to be included in the official collection, feel free to contact the developer on Discord.