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Psychoballs header art

Psychoballs

A mind-boggling action-puzzler that requires a sharp wit and quick fingers.

Steam Page
Publisher
Release
March 9, 2018
8 years and 147 days ago
Steam Reviews
Mixed22 reviews68.2%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Psychoballs self-published or published by Asylum Square?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Psychoballs and Asylum Square funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Psychoballs and Intermediaware?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game



Psychoballs is a realtime puzzle game that was first released in 2004. Since that was quite a while ago, I decided to offer the game for free to everyone. I hope some of you will still have fun with the game.

The game comes with a level editor. If you've created some cool levels, please send them to me so I can make them available to all players.


Psychoballs is a single player puzzle game, where you try to eliminate all the spinners on the board by making them contain four balls of the same color at once. Balls travel down given paths around the board, and get caught by a spinner if an available slot is facing them. Spinners are the only parts in the game that can be controlled directly by the player. Players can rotate the spinners clockwise, and can release any of the captured balls into the pipes to move them to other spinners. The goal of the game is to move the different colored balls between the spinners in order to get four balls of the same color in any specific spinner. This straightforward task becomes more and more challenging with the addition of new gameplay elements over the course of the game.


  • easy to learn, hard to master
  • absorbing gameplay, that will keep you up late at night
  • 50 mind-blowing levels
  • new features regularly spice up the game
  • Level-Editor included