indiegame.fan
Providentia Academy header art

Providentia Academy

Providentia Academy is a 2D visual novel with the themes of romance, mystery and horror.

Steam Page
Publisher
Release
December 17, 2024
1 year and 228 days ago
Steam Reviews
Positive10 reviews90.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Providentia Academy?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Providentia Academy?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Providentia Academy self-published or published by Jamk Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Providentia Academy and Jamk Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Providentia Academy and GEOMS Entertainment?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Providentia Academy?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Providentia Academy is a captivating 2D visual novel that immerses players in a world of mystery, romance, and supernatural intrigue. Set within the prestigious walls of Providentia Academy, players will follow the story of a talented student who unravels the academy's hidden secrets.

As players navigate through the story, they'll make choices that shape the protagonist's relationships, influence the plot, and determine the ultimate fate of the academy. With stunning visuals, evocative music, and a compelling narrative, Providentia Academy offers a unique and unforgettable gaming experience.

This is only the first chapter and not the full game. It serves as an introduction to a longer story, although it's still uncertain if we're going to continue this project. This game is a student project created in a period of 9 weeks.

Credits:

Made by GEOMS Entertainment

  • Saku Raitanen - Product Owner, Design, Narrative

  • Essi Pirttivaara - Technology, Scrum Master, Producing & Publishing

  • Gabriel Nwaoha - Audio, Implementation, Producing & Publishing

  • Mairiin Kask - Art, Business

  • Oliver Valtonen - Art, Q&A

Special thanks to: Tero Korpela - Technology