
Developer
Publisher
Release
July 12, 2022
4 years and 21 days ago
Steam Reviews
Mostly Positive13 reviews76.9%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
This game is in active development / early access.
Take control of Experimental Tactics Unit #02 and help them defeat the rogue Unit #01 in this fast-paced game of tug-of-war.
Mine for resources and use them to rapidly build up your army. Deploy various support structures along your way to aid you in your fight. Collect parts from wrecked units and use them against your opponents. Quickly change unit composition to adapt to the enemy's tactics and overwhelm them.
The game puts an emphasis on terrain verticality and gives you direct 3rd person control of your units, allowing you to easily navigate caves and tunnels, scale walls and ceilings, and blast enemy units off of cliffs and into bottomless pits. Be mindful though, the AI can use all the same tricks.
Playing using a controller is recommended.
Other features
- Instant unit construction; no build times
- Casualized micro - easily switch selected unit types
- Tanks, AA and bombers follow a rock-paper-scissors model
- Multi-core optimized pathfinding
- Supports arbitrary framerates and resolutions
Discord
Feel free to visit the Discord to discuss features, balancing and (Deck) compatibility.