indiegame.fan
Protobots header art

Protobots

Infinite bite-sized robotic challenges await in the neon-drenched world of Protobots! Can you keep your brain case intact, or will you end up in a recycling bin? Try your hand at beating campaign levels, or design your own mechanical nightmares to drive other players insane.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Protobots?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Protobots?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Protobots self-published or published by ToggleBoss Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Protobots and ToggleBoss Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Protobots and ToggleBoss Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Protobots?Release statusWhether and how the game has been released.

Media

7 items

About the Game


Protobots:
Step into an electrifying realm of Protobots, a dystopian retro-future awash with glaring neon, unchecked greed, and a whirlwind of mindless entertainment. In this cybernetic hellscape, where the line between mania and brilliance blurs, you find an unexpected ally...


38 Alpha Campaign Levels:
Drive, walk, fly, tumble, and otherwise attempt to reach the goal in any way possible.
Realistic Articulation Body Physics:
Utilizing the latest industrial-level robotic simulation technologies, all motion is fully physically simulated at high fidelity with no IK or preset animations.


Robot Editor:
Construct your own bots, program movement cycles, and bind inputs to bot actions. Save locally or export level bundles to the workshop.
Level Editor:
Build devious challenges for your bot creation to overcome. Use blocks, bent blocks, and columns to lay out the course, then add props and traps to drive other players insane.