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Prophecy Island

Prophecy Island is an open-world roguelite RPG where each run generates a new island with procedural terrain, quests, dungeons, and loot. Join the race between seven factions to cleanse the curse and claim the island—fail, and a new world awaits.

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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Prophecy Island and Nether Tree Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Prophecy Island is an open world roguelite rpg. The 7 mightiest factions fight to fulfil an ancient prophecy by ridding the island of a long spreading curse and taking control over it. Fail to do so, and you will find yourself on a new island to try all over again.

Randomly remixed adventure



The main story line is remixed every playthrough, delivering a compelling story to play through with twists to the story to keep it fresh. Alongside this main quest-line are also generated side-quest lines that help create more unique adventures every playthrough.

Total of 7 factions

You start out with 2 standard classes to begin your adventure with. During your adventures on the island you will unlock the other factions to bring even more replayability.

RogueLite elements

When you died too many times New Game + is automaticly triggered. This means your character and the entire island die permenantly. A new island will be created based on your actions from the previous island. You will also be allowed to bring with you special loot you unlocked during your previous adventures.

Customize your combat

Sigils allow the player to attach special effects to their weapons, or to create custom spells for their staffs. By allowing up to 3 sigils at once on any weapon or spell, the player has a lot a options