indiegame.fan
Project: Story about header art

Project: Story about

An RPG where you live life after life in a constantly evolving world, and your choices and relationships influence future cycles.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Project: Story about and DRT Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

5 items

About the Game

šŸ”¹ SHORT DESCRIPTION

An experimental role-playing game about living life after life in a constantly changing world.

The world is continuously regenerated, stories intertwine, and bonds between characters can survive even death.

šŸ”¹ ABOUT THE GAME

This is a game about life, choices, and consequences — where every new beginning isn’t a restart, but a continuation of the story.

The core feature of the game is living life after life, discovering the world anew each time.
Locations, events, and objects can mix, shift, or regenerate, creating a unique experience in every cycle.

But the world is not just places.
It’s people.

šŸ”¹ Sociology & Relationships

One of the key elements of the game is relationships, social connections, and character stories that can carry over between lives.

  • NPCs don’t simply disappear — they continue their own cycle

  • You may meet familiar characters in a new life, or even in another world

  • Past decisions leave a mark, even if the world has changed

šŸŒ The ā€œWhat Ifā€¦ā€ World

The goal of the project is to create a living world inspired by reality, but built around one key word:
ā€œwhat ifā€.

What if dinosaurs never went extinct?
What if women dominated the world?
What if aliens conquered humanity?
What if the Roman Empire never fell… or never existed at all?

For now, the main focus is fantasy, but in the future the world may expand into different parallel realities.

ā³ Live It, Don’t Just Finish It

The gameplay cycle is designed to last around 2–3 real days:

  • you live a life through a chosen profession

  • you can change your path, but every choice has consequences

  • stories are meant to be lived, not simply ā€œcompletedā€

šŸ” Progress Between Lives

After a life ends, you return to the beginning — but not empty-handed.

There is global progression shared across all cycles:

  • experience accumulated across all lives

  • permanent bonuses

  • unique abilities and traits you can take into a new cycle

🚧 Development & Future Plans

The game is an experimental project.
Mechanics, balance, and even certain concepts may evolve over time.

The game does not have a ā€œfinalā€ version in the classic sense —
it is a long-term project I want to keep developing continuously, expanding and deepening the world step by step.

šŸ’¬ Want to Help?

Your feedback, ideas, and support are incredibly important.
You can follow the development, milestones, and experiments through the project’s communities and social media.