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PROJECT LEVELS

PROJECT LEVELS is a multiplayer creation sandbox where you and your friends can shape worlds and interactive experiences together.

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ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is PROJECT LEVELS and FILI funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for PROJECT LEVELS and FILI?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

  • PROJECT LEVELS is a multiplayer sandbox where you can build, play and share games and interactive worlds, alone or together with other players.

  • No programming knowledge is required.

  • Place objects, customize their properties, connect behaviours and immediately jump into your creation to see how it plays.

  • Invite your friends into the editor and work on the same creation at the same time.

  • Build different parts of a world simultaneously, move and customize objects together, test ideas as soon as you create them and switch between editing and playing without ending the session.

  • Whether you are carefully designing a complete experience or creating absolute chaos with friends, everyone can contribute.

  • Build complex interactions through an accessible visual editor.

  • Create platforming challenges, puzzle rooms, arcade games, multiplayer arenas, cinematic experiences, strange experiments or something that does not fit into any existing genre.

  • Setup triggers, create animations, manipulate time and gravity.

  • Simple ideas can be created in minutes, while the same systems can be combined to produce much more advanced experiences.

  • Expand beyond the built-in library by importing custom models, textures, sounds and songs.

  • Create reusable asset packs, use them inside your worlds and share them for anyone to use.

  • Publish your creations directly to the Steam Workshop and make them available to the entire community.

  • You do not need to build anything to enjoy PROJECT LEVELS. Browse community creations, download anything that catches your attention and play it alone or with other players.

  • One creation may be a short obstacle course. The next may be a puzzle, a multiplayer challenge or a completely unexpected interactive world. Or worse. Much worse...