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Project CyberSky

CyberSky is a circular twin-stick shooter set in 1989, where a secret government agency uses a simulation grid to train top pilots for a possible alien invasion leading to the birth of A.I.

Developer
Publisher
Release
March 6, 2026
238 days ago
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Game contextLatest: IGF Team
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Search Google: Who developed Project CyberSky?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Project CyberSky self-published or published by Xcogames LLC?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Project CyberSky and Xcogames LLC funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Project CyberSky and Xcogames LLC?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Project CyberSky?Release statusWhether and how the game has been released.

Media

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About the Game

| AN EXCITING NEW | TWIN-STICK-SHOOTER | UNLIKE ANYTHING FROM THIS WORLD |

| STORY |

In 1989, the Government made a single decision that would changed the course of Humanity:

On November 10, 1989 A mysterious transmission from deep space was decoded by the government—its origin unmistakably alien. With invasion fears rising, a top-secret program was rushed into existence: Project CyberSky... 

... and with it, the first A.I. [Artificial Intelligence] was created.

| NON STOP-ACTION |

Using cutting-edge 16-bit technology, engineers created a VR-like combat simulation—a glowing digital grid where elite pilots could train without limits. Inside CyberSky, every maneuver, every shot, and every enemy encounter was analyzed by this new A.I. model in the hopes of preparing humanity for the war that may already be on its way.

But do our fears of the unknown justify the creation of A.I. before truly understanding the moral consequences...

| ANTARCTICA |

[FEATURES]

- UNIQUE Twin Stick Shooter featuring "Circular Grid Game-play"
- FIVE Challenging Simulation Tests to Overcome
- HDRP Volumetric Lighting mixed with 2D sprite work to create "Visual Contrast" 
- An original Story-line involving A.I. Aliens and humanity's fear and dangers
- An amazing Drum and Bass soundtrack

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