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Project Break//Down

Project: Break//Down is a single-player, experimental 3D, action-adventure, brawler with a unique limb-based combat system that allows for satisfying combat. In this game you explore the EZON complex a mass production and distribution facility secretly gone rogue in the shoes of 2 fools.

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Search Google: Who developed Project Break//Down?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Project Break//Down self-published or published by Fist Face Studios?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Project Break//Down and Milan Manji?Creative controlWho appears to retain creative control of the game.
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About the Game

Project: Break//Down is an experimental 3D action-adventure brawler with a unique limb-based combat system. In this game you explore the EZON complex, a mass production and distribution facility secretly gone rogue in the shoes of 2 fools.

Project: Break//Down utilises a unique physics-based limb system where you can disable, dismantle and destroy your enemies. The limb system allows for dynamic flinch and ragdoll to allow for the satisfying feeling of weight and impact to every hit.

Grab anything in the environment you can get your hands on to dynamically change how you fight your enemies from; bottles, paint cans, an old pole, a plank of wood or even your foe's limbs.

Use physics and magnetic abilities to cause havoc and chaos for your foes in combat

Explore the facility after a secret robot revolution and discover the madness and shenanigans of the facility formed from laziness and incompetence.