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Project Berserk

The fight for the future starts now. Fight with or against your friends with crazy sci-fi tech, innovative mechanics, and a classic yet colorful retro feel!

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Project Berserk?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Project Berserk?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Project Berserk self-published or published by The Raijin Driver?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Project Berserk and The Raijin Driver funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Project Berserk and Rose Schiltz?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Project Berserk?Release statusWhether and how the game has been released.

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About the Game

Project Berserk is a 2D fighting game where you fight with or against your friends with crazy sci-fi tech, innovative mechanics, and a classic yet colorful retro feel! It intends to challenge the fighting game formula with various fighter complexities, wild forms of player expression through dense mechanics, and multiple gamemodes like a 4-Player Free For All! 

Project Berserk includes the main gamemodes expected for a classic fighting game; the 1v1 Fight, a Training Mode, and a Learn menu, which includes a How To Play guide with written discussions of universal mechanics and Movesets to let you dive into every part of a character's movelist!

On top of that, there is also Multi-Fight, capable of up to 4 Players in either a free-for-all or team battle!

  • Different complexities for a player to play with, all catered to different levels of fighting game players.

  • No Motion, Mashing, or Chord Inputs! All attacks are done with a Direction + Button

  • Buttons can be held down indefinitely to reduce timing demands.

  • Blocking can be done in multiple ways, either with a dedicated button or by holding back to accommodate players familiar will any 2D fighter.

  • Most characters offer a easy-to-pick-up combo system where it only takes a second to understand basic combo routes.

Do not think this is a watered down experience! Not only are there strong universal mechanics like canceling and the Vigor System, but every character has special, unique mechanics to add high-level difficulty back!

The beauty of this game lies in its unique characters. All possessing a futuristic tech of some kind, every fighter plays around with some additional mechanic they need to manage effectively in the match.

Check out this crazy fighter today!!!