
Project Aphotic
Players assume Lucien's perspective, unraveling the truth behind his coma and amnesia, while cultivating a relationship with Hugh. Throughout the game, choices shape the narrative, leading to diverse storylines and multiple endings.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
【Introduction】
"Project Aphotic" is a visual novel created by an individual, featuring a BL (Boys' Love) theme and a storyline set in a sentinel-guide setting.
Players assume Lucien's perspective, unraveling the truth behind his coma and amnesia, while cultivating a relationship with Hugh. Throughout the game, choices shape the narrative, leading to diverse storylines and multiple endings.
Please note that all aspects of the story are purely fictional.
【Story】
Lucien awakens from a coma, his mind a blank slate. Guided by a young man named Hugh, he learns he's a research assistant at Lab Azura, a private facility on a secluded island. Despite the memory loss, Lucien senses a unique connection to Hugh. Living on the island, Ceto, a volunteer in research, seems to harbor secrets about Lucien's mysterious 'coma event.'
【Characters】





