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Private Military Manager: Tactical Auto Battler

You are the CEO of a private military company. Recruit capable mercenaries, purchase weapons, and develop your mercenaries according to their roles and characteristics. Observe how your mercenaries perform in combat and plan your tactics to ensure mission success.

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Developer
Release
April 27, 2025
1 year and 97 days ago
Steam Reviews
Mostly Positive304 reviews71.4%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
The developer operates under public or major corporate control.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher operates under public or major corporate control.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
A public or major corporate publisher has a material publishing role.
Search Google: How is Private Military Manager: Tactical Auto Battler and 5minlab Corp. and KRAFTON, Inc. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Private Military Manager: Tactical Auto Battler and 5minlab Corp.?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game

The player is the CEO of a private military company based in Cordivia, South America during the 1990s. The cartels are rapidly growing, and the government and local police are quickly becoming corrupt. Rebels are constantly seeking to start a civil war, and intelligence agencies from various countries are running rampant. In this world plunging into chaos, opportunities and crises always come hand in hand for the mercenary company.

Your client does not wish to reveal themselves due to political reasons. They hope someone else will take care of the dirty work for them, and if you fail the mission, the client will not protect you. However, you will be paid handsomely in return.

The process of preparing for and resolving missions consists of observing realistic combat simulations. Players do not directly control the combatants but, as the CEO of a mercenary company, must issue more effective tactical directives. It is difficult to succeed in a mission on the first attempt. Persistently identify the enemy's weaknesses and try new tactics. The growth of your mercenary squad could be the key to solving missions. Ensure you are prepared to execute the mission within the set timeframe.

Recruit new mercenaries, control their weapons and tactical combinations, and their engagement rules in CQB (Close Quarters Battle) situations to ensure the success of the mission. As the CEO, you will analyze how the mercenary squad carries out its missions.