indiegame.fan
Primage header art

Primage

As the leader of a Stone Age tribe, gather resources, develop your settlement and lead your people through the challenges of a world full of danger and mystery. Your survival skills, strategic planning and decision-making will be key in this battle for survival.

Steam Page
Developer
Publisher
Release
May 29, 2025
1 year and 65 days ago
Steam Reviews
Mostly Positive21 reviews76.2%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Primage and Fadzior funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

14 items

About the Game

Primage – a unique blend of survival, RPG, and strategic management

Explore a procedurally generated world set in the Stone Age. Develop your settlement, craft tools, fight for survival, and shape your character in a world full of challenges.

Game World

– Infinite, procedurally generated terrain with diverse biomes: forests, swamps, deserts, mountains, caves, and water areas
– Dynamic day and night cycle
– Changing weather: rain, storms, fog
– Four seasons affecting conditions and resource availability

Survival Elements

– Hunger and exhaustion affecting regeneration speed and action efficiency
– Acquiring food through hunting, gathering, and farming
– Crafting tools and weapons from basic materials

Combat and Hunting

– Over 20 animal species: land, aquatic, flying, and venomous
– 10 types of weapons and tools
– Tracking, skinning, and realistic animal behaviors
– Combat based on dodging, heavy attacks, and throwing

Character Development

– Point-based ability unlocking system
– Skills affecting survival, combat, gathering, and tracking
– Active and passive abilities triggered by context

Settlement Management

– Over 30 types of structures: shelters, workstations, storage buildings, furniture
– Settlers perform tasks: gathering, building, defending, hunting
– Satisfaction system influencing population growth
– Reputation and relations with other settlements
– Task automation through gathering and construction zones

Early Access is just the beginning

Primage is a long-term project developed in stages. The release version offers a solid foundation, and upcoming updates will introduce new systems, content, and improvements.

Thank you for your interest and for helping shape the future of the game.