indiegame.fan
Prevent The Fall header art

Prevent The Fall

Prevent the Fall is a Role Playing Game/Dungeon Crawler. Advance through 20 character levels, as you acquire items of power, and attempt to conquer dungeons which are a mixture of hand-crafted and generated content. Both VR and non-VR and single player or multiplayer coop are supported.

Steam Page
Developer
Publisher
Release
July 31, 2017
9 years and 3 days ago
Steam Reviews
Mixed103 reviews62.1%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Prevent The Fall and D.W.S. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Prevent The Fall and D.W.S?Creative controlWho appears to retain creative control of the game.
Updated: Jul 16, 2026Release statusWhether and how the game has been released.

Media

20 items

About the Game

Prevent the Fall is an action oriented computer role playing game which can be played with or without virtual reality headsets. Experience the game in either single player or in multiplayer co-op online or via LAN.

Advance through twenty character levels, as you explore semi-procedurally generated dungeons, earn Steam Achievements, and acquire a slew of items in this RPG experience. Co-op sessions can be mixed and matched with both VR and non-VR players adventuring together. The game can be controlled with mouse and keyboard, gamepad, or motion controllers (Vive or Touch). Both Oculus Rift and HTC Vive headsets are supported.

Dungeons are semi-procedurally generated for maximum performance. Utilizing randomly selected layouts players will be able to generate simple quests which will have them seeking to explore, slay, or collect items in dungeons featuring generated NPCs, loot, and traps. Players are able to increase or decrease the difficulty of these quests, and dungeon encounters will spawn an increased number of monsters based on the number of players in co-op sessions.