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Presence

Presence is a turn based, randomly generated, rogue-lite. Fight your way through enemies using a strategic combat system, gaining loot and power along the way. Use this to explore deeper, uncovering the dark secrets behind this bizarre false world.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Presence?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Presence?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Presence self-published or published by Patrick Cook?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Presence and Patrick Cook funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Presence and Patrick Cook?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Presence?Release statusWhether and how the game has been released.

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About the Game

Presence is a Tile based Roguelike. Explore the world, fight in an engaging turn based combat system. and uncover the hidden truth behind Presence.

Engaging Combat System


A large portion of the game involves fighting enemies you come across. This is done in a tile based, and turn based combat system. As you explore it will seamlessly transition to combat. Decide what you want your characters to do: fight, move, use a powerful ability? Just remember, the enemies may have access to strong abilities as well.

Randomly Generated Levels


Every time you start the game a unique level is generated. This makes for a unique adventure every time you play, as every time new maps will appear that you haven't seen before.

Grow Your Party


As you explore you may come across friendly characters. Ask them to join you and expand your party. Who knows, they may even have secrets of their own for you to uncover.



As of now, Presence is in very early development. However, its creation has been going very well! Especially thanks to all of the kind support from all of you! If you wish to help this project, wishlist it here on Steam, and follow its development through the Discord and YouTube devlogs!