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Powerlust

Old school action RPG. Travel through an open world, design your own character class and feed your LUST for POWER by crushing your foes. Bonus replayability thanks to procedural generation, tons of abilities and items. Optional permadeath for hardcore roguelike fans!

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Developer
Publisher
Release
July 31, 2025
1 year and 2 days ago
Steam Reviews
Mixed85 reviews69.4%

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Powerlust and Bart Mamzer funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Powerlust and Bart Mamzer?Creative controlWho appears to retain creative control of the game.
Updated: Jul 16, 2026Release statusWhether and how the game has been released.

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About the Game

No rigid classes


You can create your own class, nothing is locked, feel free to play as a fire mage wielding a two handed sword or a necro archer.

Tons of masteries and skills


There is a vast number of options to choose from when it comes to spells, weapons, abilities and masteries. You can create a ton of builds and constantly find new ways of crushing your enemies!

Old school action RPG hack and slash with skill based combat.


Stats are important, but so is evading enemy attacks and aiming yours!

Open world full of quests


Explore the world of Powerlust, travel between cities, find amazing treasures, help npcs find their lost teeth and more!

Made by one guy


Hobby project made by one guy (me). I spent quite a few years on it already. No huge corporations involved :)

Fun camera mods


Choose the way you play between Isometric, Top Down, TPP and FPP camera modes! Use fun camera filters to make the game look unique.

I'd love to hear your feedback

I'm still working on this game. I'd appreciate any feedback, it will be a really huge help in further development. Check out my twitter for constant updates and share your thoughts via email or discord!

Features:

  • Procedurally generated dungeons.
  • Skill-based combat.
  • No rigid classes.
  • Tons of masteries, items, skills and builds.
  • Open world to explore.
  • Optional permadeath.
  • Controller support.
  • Awesome discord community.