indiegame.fan
Post Void header art

Post Void

Post Void is a hypnotic scramble of early first-person shooter design that values speed above all else. Keep your head full and reach the end; Kill what you can to see it mend; Get the high score or try again.

Steam Page
Developer
Publisher
Release
August 6, 2020
5 years and 361 days ago
Steam Reviews
Overwhelmingly Positive12,347 reviews96.8%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Post Void and YCJY Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Post Void and YCJY Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

Media

15 items

About the Game



WARNING: This game may potentially trigger seizures for people with photosensitive epilepsy.

POST VOID

We move forward_____________
_____________We aim to progress.

(Challenging arcade style first person shooter with one objective: be fast)

Try not to____________Try to avoid
look back____________lingering on
too much.____________mistakes.

(Move forward and keep your idol filled with liquid by getting kills)



______You will make mistakes.______

(Each run will be a little bit different with procedurally generated levels)

We measure
the past_____________with what
_____________________we are left with,

(Compete on the global high score leader boards)



Each achievement presents a new
___ challenge, as the last one
_______dwarfs to our ambition.

(Try to get to the end)