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Post Office: Tidy Up!

Post Office: Tidy Up! is a cozy sorting simulator where you shelve 3,360 parcels scattered across a postal depot by an earthquake. Read every label, find its courier, country and numbered slot, and restore order at your own pace.

Developer
Publisher
Release
September 13, 2026
47 days ago
Steam Reviews
Very Positive88 reviews89.8%
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Game contextLatest: IGF Team
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Updated: Sep 24, 2026Developer scaleThe operating scale of the game's developer.
Updated: Sep 24, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Sep 24, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Post Office: Tidy Up! and Mao Den Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Post Office: Tidy Up! and Mao Den Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Post Office: Tidy Up!?Release statusWhether and how the game has been released.

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About the Game

Post Office: Tidy Up! is a single-player sorting simulator. An earthquake has emptied every rack in the depot, and 3,360 parcels are lying on the floor. Each one of them belongs somewhere. Your shift ends when they are all back.

Every parcel carries its own address

The label tells you everything you need: which courier, which country, which numbered slot. Read it, cross the hall, and put the parcel exactly where it belongs. Size decides first - ordinary parcels go to the tall racks along the walls, oversized ones to the low islands in the middle.

Eight couriers, three countries, twenty-four posts

Every courier has its own livery colour and mark. Every country has its own code. Every post holds 140 numbered slots. The whole 20 by 20 metre depot is open from the first minute - nothing is locked and nothing is gated. What changes over a shift is how well you know the floor.

The right slot answers back

There is no punishment for a wrong guess and no fail state. A parcel that settles into its slot answers with a short golden flash, and a finished compartment with a wave of light down the whole rack.

No magic

Parcels do not fly into your hands, shelves do not fill themselves, and nothing highlights the rack you need. Everything that ends up on the shelves, you carried there yourself.

Permits and standards

Shelved parcels earn points, and points are spent on the clipboard: running, trolley, stack, pace, payload and arm span. It is not the depot that improves - it is you, your load and your step.

Shift report

At the end the depot adds it up: clean time, parcels shelved, compartments and racks finished, the share done on the first try, metres walked. Take hours over the floor or plan a route and cut the walking - the report counts the time honestly.

Key features

  • 3,360 parcels, every one with a printed address
  • 8 couriers, 3 countries, 24 posts, 140 numbered slots each
  • Read the label: courier, country, compartment and slot
  • A hand truck that moves a whole stack in one trip
  • Six upgrades: running, trolley, stack, pace, payload, arm span
  • A shift report and Steam achievements
  • No timers, no fail state, no in-game purchases
  • Autosave - leave a shift and come back to it
  • Single-player, fully offline, 14 languages

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