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POSSESSOR

2 YEARS AFTER THE DEATH OF G̫̐O̷̷̤̝̔̈͛̎͡D̷̨̺̳̹ͥ͢ . A SERIES OF INCREASINGLY BRUTAL MURDERS HAS SHAKEN WHAT WAS ONCE A SMALL AND PEACEFUL RUSSIAN COMMUNITY. IT HAS BEGUN. KILL THEM ALL.

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Search Google: Who developed POSSESSOR?Developer scaleThe operating scale of the game's developer.
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Search Google: Is POSSESSOR self-published or published by JEVON?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is POSSESSOR and JEVON funded?FundingThe known source of funding behind the game.
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About the Game

ĪȾ ĦȺꞨ ɃɆ₲ɄꞤ. ҞĪŁŁ ȾĦɆᛗ ȺŁŁ.

Set 2 years after the death of G̫̐O̷̷̤̝̔̈͛̎͡D̷̨̺̳̹ͥ͢ . A series of increasingly brutal murders has shaken what was once a small and peaceful Russian community.

Take control of an entity that is able to possess its victim, and kill ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł ⱥꞥđ ҟīłł everyone that is in your way.

Inspired by films like 'Uncut Gems' and 'The House that Jack Built', POSSESSOR is a 2D pixel art psychological thriller that features hand drawn animated cutscenes; accompanied with a very aggressive pacing and nihilistic writing style.

₦Ø₮ ɆVɆ₦ ₱ł₲₴ ₩ØɄⱠĐ ₣₳₩₦ ØVɆⱤ ɎØɄ.

  • A washed out 2D pixel art style with hand drawn animated cutscenes.

  • Point and click gameplay with logical puzzles, and a dynamic world that responds to your every move.

  • Haunting soundtrack produced by Crowbait, Alan Otero, and many more.

  • After killing your victims, relive their memories through significant game genre changes.

  • A tight 2.5 hour experience that is written similarly to an edgy arthouse film.

  • ₭łⱠⱠ ₮ⱧɆ₥ ₳ⱠⱠ. ₮ⱧɆⱤɆ ł₴ ₦Ø ₲ØĐ ₮Ø ₴₳VɆ ɎØɄ.