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Positron

Positron is a fast paced arcade style game inspired by the classic arcade games of the 80's, namely Tron, Battlezone, Tempest, and Star Wars. Battle against opponents in the Arena, navigate your way out of the Maze, and collect power-ups while avoiding your own trail in Snake.

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Release
November 21, 2024
1 year and 253 days ago
Steam Reviews
Positive26 reviews100.0%

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Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is Positron and Retroburn funded?FundingThe known source of funding behind the game.
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Updated: Jul 16, 2026Release statusWhether and how the game has been released.

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About the Game

Positron is a fast paced arcade style game inspired by the classic arcade games of the 80's, namely Tron, Battlezone, Tempest, and Star Wars. Battle against opponents in the Arena, navigate your way out of the Maze, and collect power-ups while avoiding your own trail in Snake.

Combining elements of these arcade classics, adding bright modern 3D neon visuals, enhanced effects, and super smooth gameplay. Positron enforces the core game mechanics seen in those original games, in a fresh new way.

Battle against A.I. opponents or split-screen against friends in the Arena. Fight to eliminate your opponents in deathmatch style battles, set across dozens of arenas.

Navigate complex mazes, find your way to the exit then try to set the fastest time on the leaderboards. Featuring hundreds of mazes split across three distinct difficulties.

Collect power-ups which grow your trail and avoid destroying yourself in Snake. Challenge yourself to survive as long as you can, or compete against a friend in splt-screen multiplayer.

Positron is designed and developed by Martin Caine, as a side-project alongside his full time job working as a programmer in the games industry.

The game is programmed in C++ using a bespoke custom engine, which will also be used to bring the game to further platforms.