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PomoIdle Arena

A Pomodoro timer × idle × command-battle RPG. Resources build up while you work — pull commands, power up your party, and battle other players between sessions. Your focused time becomes your strength.

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Game contextLatest: IGF Team
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Search Google: Who developed PomoIdle Arena?Developer scaleThe operating scale of the game's developer.
Search Google: Who published PomoIdle Arena?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is PomoIdle Arena self-published or published by GasaiGames?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is PomoIdle Arena and GasaiGames funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for PomoIdle Arena and GasaiGames?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of PomoIdle Arena?Release statusWhether and how the game has been released.

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About the Game

Pomodoro × Party Building × Command Battles

PomoIdle Arena combines a Pomodoro timer with a party-building command-battle RPG — a game that moves forward together with your real work. Resources keep building up while you focus, and between sessions you can pull commands, grow your characters, and battle. Your focused time becomes your strength.

Resources build up while you work — and while you're away

  • Resources accumulate at double speed while the Pomodoro timer is running, and keep trickling in while you're away

  • Complete a session to earn tickets you can spend on pulls

  • Freely adjust focus, break, and session counts. A pixel-art hourglass and ambient sounds keep you company

  • Your work history is tallied by category automatically

Spend your resources on command pulls to power up your party

  • Commands — the heart of every battle — combine 8 base types with a wide range of traits, so every pull rolls something different

  • Level up, rebirth, and equip your characters, and build a party of up to four

Take your party into battle against other players

  • Battles are fully automatic command battles — victory comes down to your party and how you raised it

  • Win to raise your rating and put your name on the rankings

  • Look back on any match with battle history and replays. NPC stages to test your build, too

Make it yours, in pixel art

  • Draw your characters' faces with the built-in pixel-art editor

  • Give your commands a custom name and a 16×16 pixel icon — shown on your opponents' screens too

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