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Polyphemus header art

Polyphemus

Crawl through a claustrophobic cave using a unique diegetic movement mechanic. Use your mouse (or controller) to physically drag yourself through the environment, exploring twisting caverns and wide chambers while avoiding the cyclops, Polyphemus, and other horrors in the dark.

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Polyphemus?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Polyphemus?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Polyphemus self-published or published by Dakota Vaughan?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Polyphemus and Dakota Vaughan funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Polyphemus and Dakota Vaughan?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Polyphemus?Release statusWhether and how the game has been released.

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About the Game

Crawl through a claustrophobic cave using a unique, immersive movement mechanic. Use your mouse (or controller) to physically drag yourself through the world. Explore twisting caverns, ancient ruins, and cramped chambers while avoiding the cyclops, Polyphemus, and the other creatures in the dark.

Gameplay

Polyphemus features a unique, immersive, and visceral movement mechanic where you use your mouse or controller to physically drag yourself through the environment.

Story

As you awake in the deep dark cavern, you remember only two things. Your name is Nobody, and you are not supposed to be here. To escape, you must drag yourself through the treacherous cave and make sure not to get killed by the roaming cyclops or his servants. As you explore the cave, you will find notes from others trapped and slowly come to recall a conversation you had with the cyclops that calls the place home.