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Poking Ghosts

Did you know that poking a ghost makes it 💥? Whether you punch or wallop, step into a haunted graveyard in this minimalist VR roguelike hack-and-slash ghosts swarm and surround. Do you hand what it takes?

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Poking Ghosts?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Poking Ghosts?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Poking Ghosts self-published or published by NAD LABS?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Poking Ghosts and NAD LABS funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Poking Ghosts and NAD LABS?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Poking Ghosts?Release statusWhether and how the game has been released.

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About the Game

                         ☝️Poke ghost☝️ - 💥Ghost gone💥- 👻You Happy 👻

Overview

Step into a minimalist roguelike VR experience set in a haunted graveyard, where spectral foes challenge your reflexes and strategic timing. This game blends immersive action with an ever-changing environment, offering a distinctive twist on classic hack-and-slash mechanics.

Gameplay Mechanics

Engage with ghosts using intuitive physical gestures—whether poking, punching, or delivering a robust wallop—to make them vanish. Enemies exhibit diverse behaviours, with some charging directly toward you and others maneuvering unpredictably, ensuring that every encounter is both dynamic and engaging.

Features working on 

  • VR Integration: Ensuring this game works on every headset 👀

  • Procedurally Generated Enemies: Multiple unique, procedurally generated foes to ensure varied and unpredictable encounters. 🧟

  • Dynamic Terrain Generation: Implementing random land generation to create an ever-changing environment with each playthrough. 🪦

  • Kinesthetic and Haptic Research: Integrating cutting-edge kinesthetic and haptic scientific research to maximize the game's physical and interactive experience. 💪

  • Yoga Mode: Want a break from the ghosts? We'll also have Ghost Yoga 👻

  • Branching Narrative Paths: Designing a choose-your-own-path structure that allows for personalized gameplay decisions and outcomes. 🌴

  • Ongoing Visual Enhancements: Committing to continuous visual updates and improvements to refine the overall aesthetic and immersion of the game. ✨