
Plith
Plith puts gamers in a spatial setting, where they have to manage several puzzle elements (mostly gears) and must make quick decisions which can simplify or complicate their path to victory.
Developer
Publisher
Release
June 2, 2016
10 years and 63 days ago
Steam Reviews
Mixed33 reviews48.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
13 itemsAbout the Game
Plith is an indie puzzle game for Windows and OS X. It puts gamers in a spatial setting, where they have to manage several puzzle elements (mostly gears) and must make quick decisions which can simplify or complicate their path to victory.
Plith is a fast paced game which contains a lot of levels – more than 100 – to be solved. The player moves some gears and can place them on the level; some gears rotate, and transmit their rotation to the adjacent ones: the objective of each level is to activate the target gears. These levels constitute five different worlds, which are subdivided into fourteen sections. Each section introduces new gameplay elements; for example, several kinds of gears and obstacles come out along the game. The game is presented using mostly 3D graphics, with a few handmade drawings as well.
Plith is a fast paced game which contains a lot of levels – more than 100 – to be solved. The player moves some gears and can place them on the level; some gears rotate, and transmit their rotation to the adjacent ones: the objective of each level is to activate the target gears. These levels constitute five different worlds, which are subdivided into fourteen sections. Each section introduces new gameplay elements; for example, several kinds of gears and obstacles come out along the game. The game is presented using mostly 3D graphics, with a few handmade drawings as well.
Key Features:
- Five different worlds, which are subdivided into fourteen sections
- More than 100 levels
- Fast paced
- Several gameplay elements (e.g. several kinds of gears and obstacles)