
Plexus
Plexus - an experimental 2d shooter with RPG elements, non-linear passage and a global map.
Developer
Publisher
Release
July 31, 2017
9 years and 4 days ago
Steam Reviews
Mixed24 reviews66.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
Plexus - an experimental 2d shooter with RPG elements, non-linear passage and a global map, where the player will move between worlds, exterminate crowds of monsters and avoid dangerous traps.
Battle
- All in-game weapons have two shooting modes;
- You can also collect powerful active/passive spells that create black holes or give invisibility.
Global Map
- The player explores the world of the Plexus, moving through the levels of four biomes (Factory, Cave, Aether, Chaos). Each biome is beautiful, dangerous and unique.
- Between fights you can choose the next biome to pass or bypass a complex level on the global map.
RPG elements
- Component system of the ship, large number of guns, engines, armor and, accordingly, assemblies of ships.
Walkthrough
- Visiting each biome in its own way changes the whole world of the Plexus.
- Replaying is actual: the player himself chooses the order of visiting biomes. Random item drop strongly affects the available tactics (warrior/stealth/manipulator).
Battle
- All in-game weapons have two shooting modes;
- You can also collect powerful active/passive spells that create black holes or give invisibility.
Global Map
- The player explores the world of the Plexus, moving through the levels of four biomes (Factory, Cave, Aether, Chaos). Each biome is beautiful, dangerous and unique.
- Between fights you can choose the next biome to pass or bypass a complex level on the global map.
RPG elements
- Component system of the ship, large number of guns, engines, armor and, accordingly, assemblies of ships.
Walkthrough
- Visiting each biome in its own way changes the whole world of the Plexus.
- Replaying is actual: the player himself chooses the order of visiting biomes. Random item drop strongly affects the available tactics (warrior/stealth/manipulator).