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Please Proceed To The Dungeon header art

Please Proceed To The Dungeon

Good morning, Gatekeeper. The dungeon opens at dawn and the line is already long. Inspect the papers, stamp your verdict, keep the order one wrong call and tomorrow pays for it. Your shift starts now.

Steam Page
Release
July 21, 2026
12 days ago
Steam Reviews
Positive11 reviews100.0%

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Search Google: Who developed Please Proceed To The Dungeon?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Please Proceed To The Dungeon self-published or published by Noodle Interactive?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Please Proceed To The Dungeon and Noodle Interactive funded?FundingThe known source of funding behind the game.
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Search Google: What is the release status of Please Proceed To The Dungeon?Release statusWhether and how the game has been released.

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About the Game

GUARD THE GATE

A dragon needs a combat certificate. A goblin family is fleeing something in the dark. An inspector is watching your every stamp.

You are the Dungeon Gatekeeper and the line never stops moving.

Inspect papers. Spot the forgery. Stamp your verdict. Live with it.

Inspect Every Document

Cross check passports, health records, combat certificates and council seals against a growing rulebook. Mismatched names, expired permits, forged seals the details matter, and the rules change as the days drag on.

Every Choice Has a Price

Approve the wrong monster and face contagion, fraud, or disaster the next morning. Reject the desperate and live with the guilt.

There are no clean hands at this gate.

Four Factions, Zero Loyalty

Management, the Union, the Guild, and the Shadow all want something from you. Play them against each other or pick a side but everyone is keeping score, and your standing decides how your story ends.

Pressure Is a Mechanic

Rent is due. Quotas climb. Stress builds with every hard call. Spend your evenings recovering or push too hard and break.

30 Days, 9 Endings

A branching campaign of scripted events, wanted-list manhunts, side quests, and story arcs that remember what you did. Order, compassion, betrayal, madness how does your shift end?