
Developer
Publisher
Release
May 3, 2021
5 years and 91 days ago
Steam Reviews
Mostly Negative17 reviews23.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Naval battles of ships. Turn-based tactical battles.
• Player 1 places his boats. Boats are placed by clicking on the grid and rotating the boat in the four possible directions. A magenta line will appear around the ship.
• Player 2 places hisboats. Same process as shown before but this time it is player 2 who places the boats in the screen.
• Player 1 turn. The player can select a square from the enemy grid and it will show the “shooting button”. Once pressed, the missile will launch.If the player hit the water a blue marker will stay over the grid, while a red marker will appear if the player hits an enemy boat.
• Player 2 turn. The player can select a square from the enemy grid and it will show the “shooting button”. Once pressed, the missile will launch. Same process than in player 1. In this case the player can check the state of his boats on the grid.
• Player 1 places his boats. Boats are placed by clicking on the grid and rotating the boat in the four possible directions. A magenta line will appear around the ship.
• Player 2 places hisboats. Same process as shown before but this time it is player 2 who places the boats in the screen.
• Player 1 turn. The player can select a square from the enemy grid and it will show the “shooting button”. Once pressed, the missile will launch.If the player hit the water a blue marker will stay over the grid, while a red marker will appear if the player hits an enemy boat.
• Player 2 turn. The player can select a square from the enemy grid and it will show the “shooting button”. Once pressed, the missile will launch. Same process than in player 1. In this case the player can check the state of his boats on the grid.