
Planet V
A monster taming game where you can throw items directly from your inventory. Catch, tame and battle monsters in a open world, where you make your own story. Use your monsters and items to catch monsters each with 4 colour variants. Battle through Arena Challenges to earn money.
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
10 itemsAbout the Game
Planet V is a monster taming game. What makes this one different?
You can catch wild monsters out of and in battle. If you can see it, just throw a Capture Cube at it.
Buy and Sell Monsters. Woo Capitalism!

Use items to clear environmental hazards. I'm sure you'll use this responsibly.
Grow affection with Monsters by discovering and appealing to each individual Monsters likes/dislikes.
Gain a Monster's trust to use some Monster techniques outside of battle. Thankfully not all of them breathe fire..
Edit your moves and team quickly. See your progress towards unlocking new moves. Having multiple of the same move is not a good idea.
Deeper combat featuring Stamina management, Blocking and Dodging.
Enemies will remember which techniques were ineffective against your specific Monsters.

Confused? Tooltips can give you more information

How the same area looks on different save files

Day/Night cycle. What's going on there?

Monsters can change form during battles.
Go back and forth between your monster's forms.
And more to come, stay tuned!
You can catch wild monsters out of and in battle. If you can see it, just throw a Capture Cube at it.
Buy and Sell Monsters. Woo Capitalism!

Use items to clear environmental hazards. I'm sure you'll use this responsibly.
Grow affection with Monsters by discovering and appealing to each individual Monsters likes/dislikes.
Gain a Monster's trust to use some Monster techniques outside of battle. Thankfully not all of them breathe fire..
Edit your moves and team quickly. See your progress towards unlocking new moves. Having multiple of the same move is not a good idea.
Deeper combat featuring Stamina management, Blocking and Dodging.
Enemies will remember which techniques were ineffective against your specific Monsters.

Confused? Tooltips can give you more information

How the same area looks on different save files

Day/Night cycle. What's going on there?

Monsters can change form during battles.
Go back and forth between your monster's forms.
And more to come, stay tuned!