
Plaguepunk Justice
Become a healer! Cure, don't kill! Turn zombies back to humans! Plaguepunk Justice is a turn-based tactical strategy with alchemy and randomly generated levels.
Developer
Publisher
Release
April 11, 2019
7 years and 115 days ago
Steam Reviews
Positive14 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
This world has been dominated by the Plague for many generations. Nobody remembers what it was like before the outbreak. Yet the humanity has adapted to the world of eternal disease. To zombies. To masks. To plague doctors.
Plaguepunk Justice is a tactical turn-based strategy game about being a healer in a world of Plague. The Plague is turning regular citizens into zombies. As a player you have only non-lethal options to deal with any situation. Main characters are healers, not murderers.
Features
Developers message
Plaguepunk Justice is my second game and my first try at randomly generated game levels. As with my previous game - Comrades and Barons: Solitaire of Bloody 1919 - it is made with GameMaker: Studio 1.4.
Plaguepunk Justice is a tactical turn-based strategy game about being a healer in a world of Plague. The Plague is turning regular citizens into zombies. As a player you have only non-lethal options to deal with any situation. Main characters are healers, not murderers.
Features
- Turn-based tactical gameplay
- Stealth elements
- Randomized game levels
- Medicine crafting
- Plaguepunk world
- Comic book aesthetic
Developers message
Plaguepunk Justice is my second game and my first try at randomly generated game levels. As with my previous game - Comrades and Barons: Solitaire of Bloody 1919 - it is made with GameMaker: Studio 1.4.