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Plague Architect

Plague Architect is a strategic outbreak simulator set in a mall. Evolve symptoms and abilities to spread infection. Watch chaos unfold.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Plague Architect and IndividualKex funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Plague Architect and IndividualKex?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

Plague Architect is a strategic outbreak simulator set in a mall. Inspired by classics like Plague Inc., but on the microscale.

Features

  • Craft Your Plague
    Shape the disease by evolving traits, from how fast it spreads to how it changes shopper behavior - making them hungrier, slower, or more panicked.

  • Control Behavior
    Watch hundreds of shoppers move, eat, and react in a living mall. Your choices influence their behavior.

  • Watch Chaos Unfold
    Every game plays out differently. Shoppers may barricade zones, panic and scatter, or overwhelm responders. Adapt to random events that change the direction of the outbreak.

Development

The game is currently in early development. I'm a solo developer working on a vertical slice to nail down the core gameplay experience: one mall, one disease type, and a limited set of features. Once this feels great to play, I'll share a development roadmap, including more disease types, scenarios, and long-term gameplay variety.

If you're interested in playtesting early builds, join the Discord!