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PLA-TOON 2

A chaotic, stylized, light-hearted, whimsical, cartoon party-style shooter.

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Search Google: Who developed PLA-TOON 2?Developer scaleThe operating scale of the game's developer.
Search Google: Who published PLA-TOON 2?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is PLA-TOON 2 self-published or published by SoundAndFuryGames?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is PLA-TOON 2 and SoundAndFuryGames funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for PLA-TOON 2 and SoundAndFuryGames?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of PLA-TOON 2?Release statusWhether and how the game has been released.

Media

15 items

About the Game

Players start in a lobby where they vote on what level and game mode to play. After the round ends, they return to the lobby. Game modes include Arena, Base Defense, Battle Royale, Deathmatch, and Team Deathmatch.

The environment is highly destructible, and buildings can be damaged and destroyed.

The game includes a jeep and a biplane, and soon, tanks and rideable ostriches.

Some interesting items, including jetpacks and potions that make your player a giant for a short amount of time, allowing them to pick up other players, vehicles, and easily destroy buildings.

Players can dive/flip and can be knocked over by attacks and explosions; they can knock weapons out of each other's hands, leading to chaotic struggles between players.

I have an ambitious list of features I'd still like to add. I'm solo developing this game a few hours each day after my day job as a full-stack developer. I've been making games as a hobby for close to 10 years now.